Another way that I could use to create the effect of the bumps on the skin was to select 'Cellular' in the Bump map box. Here there was lots more parameters to play around with.
I started by adding a mid tone grey colour to a layer and then using the 'fill' to add it to the foreground. I then used the 'desaturat' in the 'Image' drop down. Then I adjusted the 'Levels' so that I got a nice representation of the colour values. Next I went into 'Filter','Other' and 'High Pass'. I then needed to next get rid of the embossing effect around the ears and chin with the 'Clone' tool.
These maps compliment each other quite well they were nice and subtle from a distance but it looked quite realistic when looked at closely. This would be my finished face texture.

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